// cs/q/trees/iterate/post_order.cc
#include <cassert>
#include <utility>
#include "cs/q/trees/iterate.hh"
namespace cs::q::trees {
template <typename T>
PostOrderTreeIterator<T>::PostOrderTreeIterator(
const Node<T>* root)
: TreeIterator<T>(root) {
if (root != nullptr) {
// Mark as "not visited" because we haven't processed
// the root's child nodes yet.
stack_.PushFront(std::make_pair(root, false));
}
}
template <typename T>
bool PostOrderTreeIterator<T>::HasNext() const {
return stack_.Size() > 0;
};
template <typename T>
T PostOrderTreeIterator<T>::Next() {
assert(HasNext());
while (true) {
auto [node, visited] = stack_.PopFront().value();
// If we have already stacked up this node's children,
// we are ready to return its value.
if (visited) {
return node->value;
}
// When this node is popped out next time, it's value
// will be returned.
stack_.PushFront(std::make_pair(node, true));
// Add the left child last to make sure it's popped out
// first.
if (node->right != nullptr) {
stack_.PushFront(std::make_pair(node->right, false));
}
if (node->left != nullptr) {
stack_.PushFront(std::make_pair(node->left, false));
}
}
}
// Explicit instantiation for common use in tests.
template class PostOrderTreeIterator<int>;
} // namespace cs::q::trees