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// cs/renderer/geo/cross.hh
#ifndef CS_RENDERER_GEO_CROSS_HH
#define CS_RENDERER_GEO_CROSS_HH
#include "cs/renderer/geo/point3.h"
#include "cs/renderer/geo/vector3.h"
using p3 = ::cs::renderer::geo::Point3;
using v3 = ::cs::renderer::geo::Vector3;
namespace cs::renderer::geo {
v3 cross(v3 uno, v3 dos);
} // namespace cs::renderer::geo
#endif // CS_RENDERER_GEO_CROSS_HH