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// cs/renderer/geo/dist.hh
#ifndef CS_RENDERER_GEO_DIST_HH
#define CS_RENDERER_GEO_DIST_HH
#include "cs/renderer/geo/point3.h"
namespace cs::renderer::geo {
using p3 = ::cs::renderer::geo::Point3;
float dist(p3 a, p3 b);
} // namespace cs::renderer::geo
#endif // CS_RENDERER_GEO_DIST_HH